As a freelance curator, Nadim Samman runs a non-commercial project space in Berlin. International and intellectual in approach, Samman was most recently the curator at the Thyssen-Bornemisza Art Contemporary (TBA21) in Vienna. He previously studied Philosophy at the University College London, before completing a PhD at the Courtauld Institute of Art. In 2012 he curated the 4th Marrakech Biennale with Carson Chan, and in 2014 established The Antarctic Pavilion at the 14th Venice Biennale of Architecture.
- 50 x 70 cm
- No of editions
- 25 (22 left)
We ship in 48 hours and if you are unhappy with your purchase, returns are free. (more info)
Our frames are off the wall
German crafted professional grade frames in black and white individually crafted for Absolut Art and chosen by the curators and artists to best fit the artworks.
The frames are magnetic so they are super easy to use - you can switch out your prints in a matter of minutes.
- 6 millimeter aluminum frames
- UV proof plexiglass
- Magnetic open / close
Certificate of Authenticity
Certified in style
All our artworks comes with a signed certificate of authenticity that is your guarantee.
Keep it safe, it’s valuable. And beautiful!
About Harm van den Dorpel
Harm uses technology to unravel the mind’s mysteries
“My ultimate goal is to reveal the reasoning structure of my own consciousness, and identify my own implicit associations and assumptions.”
Born in The Netherlands, Harm van den Dorpel is a conceptual artist who has exhibited in New York, Beijing, Warsaw and Amsterdam. His diverse practise includes sculpture, collages, computer animation, computer-generated graphics and interaction design. Van den Dorpel is a key figure in Post-Internet art, and studies how algorithms can analyse digital archives and guide the artist in aesthetic decision taking. For Absolut Art, Van den Dorpel created three works that feature layers of stock footage, anime comics, typography, and scans of his own drawings and paintings. The creative process includes constructing digital elements on computer software, printing the material out, modifying it by hand, and scanning it to further manipulate the images.